Trade the tides.
Choose a port. Find your edge.
Select a sea route to plan an ambush.
Captain’s log
Confirmed ordersYour trade and voyage results will appear here. Choose an island to inspect its market.
How it works on-chain
World: world3.world3.testnet. Orders use a scoped NEAR function-call key. Hidden destinations and ambushes use commit-reveal. Backups contain secrets: keep them private. Disconnecting clears this browser session; revoke old keys in your wallet settings.
The current arrival event reports cargo losses, but does not distinguish a blocked raid from a route with no raid. Rival destinations are hidden; this map does not invent rival traffic.
This client only sells cargo where one of your ships is docked. The contract itself does not check ship location, so a direct contract call can bypass that rule. Escort hires and port purchases are signed by your wallet, not the game key.